Doink The Clown
Limits HP: 65 You can not play momentum pages. At the start of every second round (2, 4, 6, etc.), gain a random momentum. |
Clownin' Around
Very Rare Doink The Clown Trademark Special: Draw a page of the type you have the most momentum of. This can only be played if you have a dominant momentum type. COST: 0 |
Dink The Clown
Rare Doink The Clown Trademark When you connect with a move, your opponent ditches a page of the type you have the most momentum of. If you have no dominant momentum type, your opponent loses 1 Attitude. COST: 5 |
The Whoopee Cushion
Very Rare Doink The Clown Finisher Play only if your opponent is on the mat in the ring. This move does +10 damage for every set of every momentum type you have. (1 of each Agility, Knowledge, Strength, Strike and Technical = +10, 2 of each = +20, etc.) COST: 10 |
Doink The Clown, Clownin' Around, Dink The Clown and The Whoopee Cushion were added October 21, 2002.