Big Boss Man

Limits
= 0
= 2

HP: 69

Hardcore Superstar

Any illegal moves Big Boss Man connects with do +2 damage.

Hard Times

Very Rare
Entrance, Gameplan, Trademark

Big Boss Man Trademark

Every time you play a momentum page, your opponent loses 1 Attitude.

COST: 0

Boss Man Chokeslam

Rare
Technical
Illegal, Takedown, Trademark

Big Boss Man Trademark.

Counters arm extended, in close and mad rush moves.

You recieve 2 warnings from the referee and steal a random Illegal move from your opponent's hand. Your opponent loses 1 momentum.

COST: 7
DMG: 7
arm extended

Boss Man Attack

Rare
Agility
Illegal, Trademark

Big Boss Man Trademark.

Play only if your opponent is on the mat in the ring.

You get 3 warnings from the referee, your opponent loses 2 momentum and ditches 2 random pages.

Your opponent remains on the mat and is stunned until the end of the next turn.

COST: 8
DMG: 8
standing above

Boss Man Slam
Very Rare

Strength
Finisher, Impact, Takedown, Pin

Big Boss Man Finisher

Counters mad rush moves.

This move does +2 damage for every time you have recieved a Warning. If used as a counter or used with Irish Whip, this move may not be countered the first time it is played.

COST: 14
DMG: 10
in close

Flak Jacket

Rare
Action, Event, Trademark

Big Boss Man Trademark.

Handcuffs, Nightstick Shot, Choke With Nightstick and Baton Shot are placed in your hand.

COST: 7
Special

Nightstick Shot

Rare
Strike
Illegal, Impact, Trademark

Big Boss Man Trademark.

This move does +1 damage for each Strength momentum you have, you get 5 Warnings from the referee and another copy is placed in your hand. If this move is countered, draw a page. This move can be autocountered for -2 pages.

COST: 8
DMG: 4
in close

Choke With Nightstick

Rare
Technical
Hold, Illegal, Trademark

Big Boss Man Trademark.

Play only if your opponent is on the mat and in the ring. You get 4 Warnings from the referee, and your opponent takes 1 Head damage for each Strength momentum you have. This move can only be held for 3 turns and can be autocountered for -2 pages. Your opponent can't submit to this move.

COST: 5
DMG: 3
standing above

Baton Shot

Rare
Strike
Illegal, Impact, Trademark

Big Boss Man Trademark.

Pick a body part. If this move connects, 1 damage for each Strike momentum you have is dealt to that body part, you get 5 Warnings from the referee and another copy is placed in your hand. If this move is countered, draw a page. This move can be autocountered for -2 pages.

COST: 5
DMG: 3
in close

Handcuffs

Rare
Action, Heel, Trademark

Big Boss Man Trademark.

Your opponent can not play any pages or autocounter for 3 turns.

COST: 10
Special

Big Boss Man, Hard Times, Boss Man Chokeslam, Boss Man Attack, Boss Man Slam, Flak Jacket, Nightstick Shot, Choke With Nightstick, Baton Shot and Handcuffs were added October 12, 2002.