Game: Final Fantasy Anthology - PSX Created by: Dark Forsaken http://talk.to/darkforsaken Codes made & tested on v2.42 GameShark Date: 12/18/01 The following codes are for Final Fantasy VI. E002F859 0058 D002F85E 0000 8002F85E 4941 When on party select screen, characters 15 & 16 will start off in your party. ===== Date: 1/13/00 The following codes are for Final Fantasy VI, and only work in battles. 50003704 0000 80020090 0021 Character 1's spells cost 0 MP and target anyone. 50003704 0000 800201CC 0021 Character 2's spells cost 0 MP and target anyone. 50003704 0000 80020308 0021 Character 3's spells cost 0 MP and target anyone. 50003704 0000 80020444 0021 Character 4's spells cost 0 MP and target anyone. 8002008E 0yzz 80020092 0yzz 80020096 0yzz 8002009A 0yzz 8002009E 0yzz 800200A2 0yzz 800200A6 0yzz 800200AA 0yzz 800200AE 0yzz 800200B2 0yzz 800200B6 0yzz 800200BA 0yzz 800200BE 0yzz 800200C2 0yzz 800200C6 0yzz 800200CA 0yzz 800200CE 0yzz 800200D2 0yzz 800200D6 0yzz 800200DA 0yzz 800200DE 0yzz 800200E2 0yzz 800200E6 0yzz 800200EA 0yzz 800200EE 0yzz 800200F2 0yzz 800200F6 0yzz 800200FA 0yzz 800200FE 0yzz 80020102 0yzz 80020106 0yzz 8002010A 0yzz 8002010E 0yzz 80020112 0yzz 80020116 0yzz 8002011A 0yzz 8002011E 0yzz 80020122 0yzz 80020126 0yzz 8002012A 0yzz 8002012E 0yzz 80020132 0yzz 80020136 0yzz 8002013A 0yzz 8002013E 0yzz 80020142 0yzz 80020146 0yzz 8002014A 0yzz 8002014E 0yzz 80020152 0yzz 80020156 0yzz 8002015A 0yzz 8002015E 0yzz 80020162 0yzz 80020166 0yzz Character 1 Magic Modifier [Note 1] 800201CA 0yzz 800201CE 0yzz 800201D2 0yzz 800201D6 0yzz 800201DA 0yzz 800201DE 0yzz 800201E2 0yzz 800201E6 0yzz 800201EA 0yzz 800201EE 0yzz 800201F2 0yzz 800201F6 0yzz 800201FA 0yzz 800201FE 0yzz 80020202 0yzz 80020206 0yzz 8002020A 0yzz 8002020E 0yzz 80020212 0yzz 80020216 0yzz 8002021A 0yzz 8002021E 0yzz 80020222 0yzz 80020226 0yzz 8002022A 0yzz 8002022E 0yzz 80020232 0yzz 80020236 0yzz 8002023A 0yzz 8002023E 0yzz 80020242 0yzz 80020246 0yzz 8002024A 0yzz 8002024E 0yzz 80020252 0yzz 80020256 0yzz 8002025A 0yzz 8002025E 0yzz 80020262 0yzz 80020266 0yzz 8002026A 0yzz 8002026E 0yzz 80020272 0yzz 80020276 0yzz 8002027A 0yzz 8002027E 0yzz 80020282 0yzz 80020286 0yzz 8002028A 0yzz 8002028E 0yzz 80020292 0yzz 80020296 0yzz 8002029A 0yzz 8002029E 0yzz 800202A2 0yzz Character 2 Magic Modifier [Note 1] 80020306 0yzz 8002030A 0yzz 8002030E 0yzz 80020312 0yzz 80020316 0yzz 8002031A 0yzz 8002031E 0yzz 80020322 0yzz 80020326 0yzz 8002032A 0yzz 8002032E 0yzz 80020332 0yzz 80020336 0yzz 8002033A 0yzz 8002033E 0yzz 80020342 0yzz 80020346 0yzz 8002034A 0yzz 8002034E 0yzz 80020352 0yzz 80020356 0yzz 8002035A 0yzz 8002035E 0yzz 80020362 0yzz 80020366 0yzz 8002036A 0yzz 8002036E 0yzz 80020372 0yzz 80020376 0yzz 8002037A 0yzz 8002037E 0yzz 80020382 0yzz 80020386 0yzz 8002038A 0yzz 8002038E 0yzz 80020392 0yzz 80020396 0yzz 8002039A 0yzz 8002039E 0yzz 800203A2 0yzz 800203A6 0yzz 800203AA 0yzz 800203AE 0yzz 800203A2 0yzz 800203A6 0yzz 800203AA 0yzz 800203AE 0yzz 800203B2 0yzz 800203B6 0yzz 800203BA 0yzz 800203BE 0yzz 800203C2 0yzz 800203C6 0yzz 800203CA 0yzz 800203CE 0yzz Character 3 Magic Modifier [Note 1] 80020442 0yzz 80020446 0yzz 8002044A 0yzz 8002044E 0yzz 80020452 0yzz 80020456 0yzz 8002045A 0yzz 8002045E 0yzz 80020462 0yzz 80020466 0yzz 8002046A 0yzz 8002046E 0yzz 80020472 0yzz 80020476 0yzz 8002047A 0yzz 8002047E 0yzz 80020482 0yzz 80020486 0yzz 8002048A 0yzz 8002048E 0yzz 80020492 0yzz 80020496 0yzz 8002049A 0yzz 8002049E 0yzz 800204A2 0yzz 800204A6 0yzz 800204AA 0yzz 800204AE 0yzz 800204B2 0yzz 800204B6 0yzz 800204BA 0yzz 800204BE 0yzz 800204C2 0yzz 800204C6 0yzz 800204CA 0yzz 800204CE 0yzz 800204D2 0yzz 800204D6 0yzz 800204DA 0yzz 800204DE 0yzz 800204E2 0yzz 800204E6 0yzz 800204EA 0yzz 800204EE 0yzz 800204F2 0yzz 800204F6 0yzz 800204FA 0yzz 800204FE 0yzz 80020502 0yzz 80020506 0yzz 8002050A 0yzz 8002050E 0yzz 80020512 0yzz 80020516 0yzz 8002051A 0yzz Character 4 Magic Modifier [Note 1] Note 1: The first code in the sets are for your Esper, the second and after are each Magic spell (Fire, Ice, Bolt & so on). These codes only work in battle, and may screw up some of the map graphics (only while the code is on). Replace y with 1 to activate the spell or 0 to deactivate it. Replace zz with a digit from the Magic List below to have that spell in the slot you are replacing. To change the digits below into useable GameShark digits, if using GameShark version 2.42, press Select while entering the code and you'll see numerics. Otherwise, use a normal calculator, type int he number below, then switch to Hex mode. Digit = Magic 0 = Fire 1 = Ice 2 = Bolt 3 = Poison 4 = Drain 5 = Fire 2 6 = Ice 2 7 = Bolt 2 8 = Bio 9 = Fire 3 10 = Ice 3 11 = Bolt 3 12 = Break 13 = Doom 14 = Pearl 15 = Flare 16 = Demi 17 = Quartr 18 = X-Zone 19 = Meteor 20 = Ultima 21 = Quake 22 = W Wind 23 = Merton 24 = Scan 25 = Slow 26 = Rasp 27 = Mute 28 = Safe 29 = Sleep 30 = Muddle 31 = Haste 32 = Stop 33 = Beserk 34 = Float 35 = Imp 36 = Reflect 37 = Shell 38 = Vanish 39 = Haste2 40 = Slow2 41 = Osmose 42 = Warp 43 = Quick 44 = Dispel 45 = Cure 46 = Cure 2 47 = Cure 3 48 = Life 49 = Life 2 50 = Antidote 51 = Remedy 52 = Regen 53 = Life 3 54 = Ramuh 55 = Ifrit 56 = Shiva 57 = Siren 58 = Terrato 59 = Shoat 60 = Maduin 61 = Bismark 62 = Stray 63 = Palidor 64 = Tritoch 65 = Odin 66 = Raiden 67 = Bahamut 68 = Alexander 69 = Crusader 70 = Ragnarok 71 = Kirin 72 = ZoneSeek 73 = Carbuncle 74 = Phantom 75 = Sraphim 76 = Golem 77 = Unicorn 78 = Fenrir 79 = Starlet 80 = Phoenix 81 = Fire Skean 82 = Water Edge 83 = Bolt Edge 84 = Storm 85 = Dispatch 86 = Retort 87 = Slash 88 = Quadra Slam 89 = Empowerer 90 = Stunner 91 = Quadra Slice 92 = Cleave 93 = Pummel 94 = AuraBolt 95 = Suplex 96 = Fire Dance 97 = Mantra 98 = Air Blade 99 = Spiraler 100 = Bum Rush 101 = Wind Slash 102 = Sun Bath 103 = Rage 104 = Harvester 105 = Sand Storm 106 = Antlion 107 = Elf Fire 108 = Specter 109 = Land Slide 110 = Sonic Boom 111 = El Nino 112 = Plasma 113 = Snare 114 = Cave In 115 = Snowball 116 = Surge 117 = Cokatrice 118 = Wombat 119 = Kitty 120 = Tapir 121 = Whump 122 = Wild Bear 123 = Pois. Frog 124 = Ice Rabbit 125 = Super Ball 126 = Flash 127 = Chocobop 128 = H-Bomb 129 = 7-Flush 130 = Megahit 131 = Fire Beam 132 = Bolt Beam 133 = Ice Beam 134 = Bio Blast 135 = Heal Force 136 = Confuser 137 = X-Fer 138 = TekMissile 139 = Condemned 140 = Roulette 141 = CleanSweep 142 = Aqua Rake 143 = Aero 144 = Blow Fish 145 = Big Guard 146 = Revenge 147 = Pearl Wind 148 = L.5 Doom 149 = L.4 Flare 150 = L.3 Muddle 151 = Reflect ??? 152 = L.? Pearl 153 = Step Mine 154 = Force Field 155 = Dischord 156 = Sour Mouth 157 = Pep Up 158 = Rippler 159 = Stone 160 = Quasar 161 = Grand Train 162 = Exploder 163 = Imp Song 164 = Clear 165 = Virite 166 = ChokeSmoke 167 = Schiller 168 = Lullaby 169 = Acid Rain 170 = Confusion 171 = Megazerk 172 = Mute 173 = Net 174 = Slimer 175 = Delta Hit 176 = Entwine 177 = Blaster 178 = Cyclonic 179 = Fire Ball 180 = Atomic Ray 181 = Tek Laser 182 = Diffuser 183 = Wave Cannon 184 = Mega Volt 185 = Giga Volt 186 = Blizzard 187 = Absolute 0 188 = Magnitude 8 189 = Raid 190 = Flash Rain 191 = TekBarrier 192 = Fallen One 193 = Wall Change 194 = Escape 195 = 50 Gs 196 = Mind Blast 197 = N. Cross 198 = Flare Star 199 = Love Token 200 = Seize 201 = R. Polarity 202 = Targetting 203 = Sneeze 204 = S. Cross 205 = Launcher 206 = Charm 207 = Cold Dust 208 = Tentacle 209 = HyperDrive 210 = Train 211 = Evil Toot 212 = Grav Bomb 213 = Engulf 214 = Disaster 215 = Shrapnel 216 = Bomblet 217 = Heart Burn 218 = Zinger 219 = Discard 220 = Overcast 221 = Missile 222 = Goner 223 = Meteo 224 = Revenger 225 = Phantasm 226 = Dread 227 = Shock Wave 228 = Blaze 229 = Soul Out 230 = Gale Cut 231 = Shimsham 232 = Lode Stone 233 = Scar Beam 234 = BabaBreath 235 = Lifeshaver 236 = Fire Wall 237 = Slide 238 = Battle 239 = Special 240 = Riot Blade 241 = Mirager 242 = Back Blade 243 = Shadow Fang 244 = Royal Shock 245 = Tiger Break 246 = Spin Edge 247 = Sabre Soul 248 = Star Prism 249 = Red Card 250 = Moogle Rush 251 = X-Meteo 252 = Takedown 253 = Wild Fang 254 = Lagomorph 255 = 460 Codes Total. Technically, with the 50003704 0000 codes, it's 912 codes total. Thanks to aerostar13@aol.com for the Magic Digits from his Final Fantasy VI Battle Mechanics FAQ. ===== Date: 1/7/00 The following codes are for Final Fantasy VI. 8002FED8 FFFF Play in a cinematic camera view (top & bottom faded out to black) 3002F85* 00?? Character location modifier Replace * with one of the following digits for the character you want. If you haven't met the character yet, he/she'll be replaced by a character you've met before. 0 = Terra 1 = Locke 2 = Cyan 3 = Shadow 4 = Edgar 5 = Sabin 6 = Celes 7 = Strago 8 = Relm 9 = Setzer A = Mog B = Gau C = Gogo D = Umaro E = Leo F = Kefka Replace ?? with one of the following digits to place the character where you want him/her. 00 = Disabled 40 = On character select screen, not in party 41 = Party 1, Slot 1 42 = Party 2, Slot 1 43 = Party 3, Slot 1 49 = Party 1, Slot 2 4A = Party 2, Slot 2 4B = Party 3, Slot 2 51 = Party 1, Slot 3 52 = Party 2, Slot 3 53 = Party 3, Slot 3 59 = Party 1, Slot 4 5A = Party 2, Slot 4 5B = Party 3, Slot 4 C1 = Default Party Slot 1 C9 = Default Party Slot 2 D1 = Default Party Slot 3 D9 = Default Party Slot 4 FF = Party select screen (most of the time) For example, if you want Kefka to be your party leader, enter 3002F85F 0041 Kefka will be the leader of your party as long as the code is on. When you come across the Opera scenario, don't have this code on. First, use 3002F85F 00FF to take Kefka out of the party, save, reset, re-enter 3002F85F 0041 and leave the code off until after Celes sings and throws the flowers. ===== Date: 1/6/00 8002FD50 stuv 8002FD52 wxyz Final Fantasy VI Controller Configuration For the last 4 digits of each code: s = Triangle t = Square u = Circle v = X w = Start x = Select y = L1 z = R1 Replace the functions of one of the above buttons with these digits: 0 = Disabled 1 = Accept (X) 2 = Cancel (Circle) 3 = Menu (Triangle) 4 = Special (Square) 5 = Quick Scroll Up (L1) 6 = Quick Scroll Down (R1) 7 = Disabled 8 = Disabled 9 = Disabled A = Up + Left B = Down C = X + Up + Right + R1 D = X + Up + Right E = X + Up + Left F = X + Up + Left For example, the old controller configuration for Super Nintendo would be: 8002FD50 3421